Language: C
Graphics / Font Rendering
FreeType was developed to provide a high-quality, portable, and efficient library for font rendering. It is widely used in operating systems, GUI toolkits, games, and embedded systems where precise control over font rendering is needed.
FreeType is a C library for rendering fonts, supporting various font formats such as TrueType, OpenType, Type1, and CFF. It provides functionality to load, rasterize, and render glyphs for text display in applications.
sudo apt install libfreetype6-devbrew install freetypeDownload binaries from https://www.freetype.org/download.html or build from sourceFreeType allows developers to load font files, access glyph metrics, render glyphs into bitmaps or vector paths, and integrate with graphics libraries like Cairo or OpenGL for text rendering.
#include <ft2build.h>
#include FT_FREETYPE_H
#include <stdio.h>
int main() {
FT_Library library;
FT_Face face;
if (FT_Init_FreeType(&library)) {
printf("Could not initialize FreeType library\n");
return 1;
}
if (FT_New_Face(library, "arial.ttf", 0, &face)) {
printf("Could not load font\n");
return 1;
}
printf("Font loaded: %s\n", face->family_name);
FT_Done_Face(face);
FT_Done_FreeType(library);
return 0;
}Initializes the FreeType library, loads a font file (`arial.ttf`), prints its family name, and cleans up resources.
#include <ft2build.h>
#include FT_FREETYPE_H
#include <stdio.h>
int main() {
FT_Library library;
FT_Face face;
FT_Init_FreeType(&library);
FT_New_Face(library, "arial.ttf", 0, &face);
FT_Set_Pixel_Sizes(face, 0, 48);
if (FT_Load_Char(face, 'A', FT_LOAD_RENDER)) {
printf("Could not load glyph\n");
return 1;
}
printf("Glyph bitmap width: %d, rows: %d\n", face->glyph->bitmap.width, face->glyph->bitmap.rows);
FT_Done_Face(face);
FT_Done_FreeType(library);
return 0;
}Loads a single character glyph ('A'), renders it to a bitmap, and prints its dimensions.
// Typically involves iterating through each character,
// loading glyphs, copying bitmap to a pixel buffer, and
// using a graphics library (e.g., SDL, Cairo) to display.// Use face->glyph->advance, face->glyph->bitmap_left, face->glyph->bitmap_top
// to compute positioning when drawing text manually.Always initialize and clean up the FreeType library and faces.
Use appropriate pixel sizes and transformations for high-quality text.
Cache loaded glyphs to improve rendering performance.
Combine FreeType with a graphics library for display purposes.
Handle errors when loading fonts or glyphs to prevent crashes.