Cap’n Proto

Language: CPP

Serialization/Networking

Cap’n Proto was created by Kenton Varda, the original author of Google’s Protocol Buffers, to address performance bottlenecks in serialization. Unlike Protobuf, which requires encoding/decoding, Cap’n Proto messages are in-memory representations that can be directly written to disk or sent over the network. It is widely used in distributed systems and applications requiring low-latency communication.

Cap’n Proto is a fast data interchange format and RPC system. It provides schema-based serialization similar to Protocol Buffers, but with zero-copy design, enabling extremely fast message passing and storage.

Installation

linux: sudo apt install capnproto libcapnp-dev
mac: brew install capnp
windows: vcpkg install capnproto or build from source with CMake

Usage

Cap’n Proto provides a schema definition language (`.capnp` files) that describes structured data. It generates C++ code for serialization, deserialization, and RPC stubs. Its zero-copy design allows messages to be sent/received without heavy CPU overhead.

Defining a schema

@0xbf5147cbbecf40a7;
struct Person {
  id @0 :UInt64;
  name @1 :Text;
  email @2 :Text;
}

Defines a simple schema for a `Person` object in a `.capnp` file.

Serializing and writing data

#include <capnp/message.h>
#include <capnp/serialize.h>
#include "person.capnp.h"

int main() {
    ::capnp::MallocMessageBuilder message;
    Person::Builder person = message.initRoot<Person>();
    person.setId(123);
    person.setName("Alice");
    person.setEmail("alice@example.com");

    writeMessageToFd(1, message); // Write to stdout
    return 0;
}

Creates a `Person` object and serializes it using Cap’n Proto.

Reading and deserializing data

::capnp::StreamFdMessageReader reader(0); // Read from stdin
Person::Reader person = reader.getRoot<Person>();
std::cout << person.getName().cStr() << std::endl;

Reads and deserializes a Cap’n Proto message from input.

Using lists

auto friends = person.initFriends(2);
friends[0].setName("Bob");
friends[1].setName("Charlie");

Cap’n Proto supports strongly-typed lists of structs and primitives.

Remote Procedure Calls (RPC)

// Cap’n Proto provides async RPC support.
// Example: defining an interface in .capnp:
interface Calculator {
  add @0 (a :Int32, b :Int32) -> (result :Int32);
}

Cap’n Proto includes a built-in RPC system with async method calls.

Error Handling

capnp::kj::Exception: message too large: Adjust message size limits when working with large data structures.
Schema mismatch: Ensure the `.capnp` schema matches the generated C++ headers used at runtime.
Serialization failure: Verify that required fields are initialized before writing the message.

Best Practices

Use Cap’n Proto when low-latency, high-throughput serialization is required.

Prefer Cap’n Proto over Protobuf when zero-copy access matters.

Avoid unnecessary message copies; use memory-mapped files where possible.

Keep schemas stable—Cap’n Proto supports backward and forward compatibility.

For RPC, combine with secure transport (e.g., TLS) since Cap’n Proto itself doesn’t enforce encryption.